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Wesnoth Units database

Mermaid Siren

(image)

The faerie nature of the mermaids is strongest in the Sirens, whose connection to naia often causes them to be mistaken for naiads themselves. Though certainly far from the truth, the mistake is understandable, as true naiads are rarely seen even by mermaids. The manifestation of their magic is certainly very similar; the water about a siren can be commanded at whim, like an extension of herself.

The myriad applications of this rarely occur to land dwellers, who simply regard it with wonder.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Mermaid Enchantress
Advances to:
Cost: 52
HP: 49
Movement: 7
XP: 150
Level: 3
Alignment: lawful
IDMermaid Siren
Abilities:
(image)naia touch
impact
12 - 1
melee
magical
(image)water spray
impact
15 - 3
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold20%
arcane0%
TerrainMovement CostDefence
Castle140%
Cave320%
Coastal Reef270%
Deep Water150%
Flat230%
Forest530%
Frozen230%
Hills530%
Impassable9920%
Mountains9920%
Mushroom Grove320%
Sand230%
Shallow Water160%
Swamp160%
Unwalkable9920%
Village140%